Config Directives
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Hardcode Index · Getting the Source · Compile-Time Directives · Config Directives
Below is a list of config directives, things that determine many of the behaviors within the MUX. These are settable via
@admin, or via netmux.conf. You may retrieve the values of many of these directives using
config().
General MUX Directives
- allow_unloggedwho
- Allow users to issue WHO from the login screen.
- room_parent
- PENDING
- namechange_days
- PENDING
- money_name_singular
- PENDING
- money_name_plural
- PENDING
- command_quota_increment
- PENDING
- timeslice
- PENDING
- fork_dump
- PENDING
- paycheck
- PENDING
- master_room
- PENDING
- player_starting_room
- PENDING
- player_starting_home
- PENDING
- player_flags
- PENDING
- exit_flags
- PENDING
- room_flags
- PENDING
- public_flags
- PENDING
- find_money_chance
- PENDING
- pemit_far_players
- PENDING
- pemit_any_object
- PENDING
- quotas
- PENDING
- starting_quota
- PENDING
- idle_interval
- PENDING
- idle_timeout
- PENDING
- dump_message
- PENDING
- postdump_message
- PENDING
- read_remote_desc
- PENDING
- read_remote_name
- PENDING
- queue_active_chunk
- PENDING
- queue_idle_chunk
- PENDING
- hostnames
- PENDING
- player_match_own_commands
- PENDING
- match_own_commands
- PENDING
- see_owned_dark
- PENDING
Battletech Directives
- btech_afterlife_dbref
- Specifies the DBREF of the location to which players are moved upon death
- btech_critlevel
- Defines the percentage of armor below which Through Armor Critical hitss are possible.
- btech_digbonus
- PENDING
- btech_dig_only_fs
- PENDING
- btech_dynspeed
- PENDING
- btech_erange
- PENDING
- btech_explode_ammo
- btech_explode_reactor
- btech_explode_stop
- Allows players to abort a self-destruction sequence.
- btech_explode_time
- Determines how long a self-destruct sequence takes. Ammo explosions take half the normal time.
- btech_fasacrit
- PENDING
- btech_fasaturn
- PENDING
- btech_failures
- PENDING
- btech_hit_arcs
- PENDING
- hudinfo_enabled
- If set to 1, enables the hudinfo protocol.
| | Note: hundinfo_enabled requires compile directive to be enabled |
- hudinfo_show_mapinfo
- PENDING
- btech_ic
- When not IC (0), players may not disembark into MechWarrior form or eject, or lose XP upon death.
- btech_limitedrepairs
- PENDING
- btech_parts
- When true, use and display part/weapon brand names.
- btech_phys_use_pskill
- When true, use the associated piloting skill for determining physical attack BTH. If false, use a flat BTH of 4 and modify it based on conditions. XP for physicals is only enabled when this directive is true.
- btech_skidcliff
- PENDING
- btech_slowdown
- If set to 2, use the new speed reducer based on unit's current facing vs. desired heading. If set to 1, use a flat 2/3 speed reduction.
- btech_stackpole
- When true, mechs that are destroyed by a triple engine crit explode, dealing splash damage to surrounding units.
- btech_tankfriendly
- PENDING
- btech_tankshield
- PENDING
- btech_usedmechstore
- Specifies the DBREF of the object which RS Units are stored after they are destroyed.
- btech_vcrit
- PENDING
XP Related Directives
- btech_oldxpsystem
- PENDING
- btech_xp_bthmod
- PENDING
- btech_xp_vrtmod
- PENDING
- btech_xp_missilemod
- PENDING
- btech_xp_ammomod
- PENDING
- btech_defaultweapdam
- PENDING
- btech_defaultweapbv
- PENDING
- btech_xp_modifier
- PENDING
