Config Directives

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Below is a list of config directives, things that determine many of the behaviors within the MUX. These are settable via Image:Command.gif @admin, or via netmux.conf. You may retrieve the values of many of these directives using config().

General MUX Directives

  • allow_unloggedwho
Allow users to issue WHO from the login screen.
  • room_parent
PENDING
  • namechange_days
PENDING
  • money_name_singular
PENDING
  • money_name_plural
PENDING
  • command_quota_increment
PENDING
  • timeslice
PENDING
  • fork_dump
PENDING
  • paycheck
PENDING
  • master_room
PENDING
  • player_starting_room
PENDING
  • player_starting_home
PENDING
  • player_flags
PENDING
  • exit_flags
PENDING
  • room_flags
PENDING
  • public_flags
PENDING
  • find_money_chance
PENDING
  • pemit_far_players
PENDING
  • pemit_any_object
PENDING
  • quotas
PENDING
  • starting_quota
PENDING
  • idle_interval
PENDING
  • idle_timeout
PENDING
  • dump_message
PENDING
  • postdump_message
PENDING
  • read_remote_desc
PENDING
  • read_remote_name
PENDING
  • queue_active_chunk
PENDING
  • queue_idle_chunk
PENDING
  • hostnames
PENDING
  • player_match_own_commands
PENDING
  • match_own_commands
PENDING
  • see_owned_dark
PENDING


Battletech Directives

  • btech_afterlife_dbref
Specifies the DBREF of the location to which players are moved upon death
  • btech_critlevel
Defines the percentage of armor below which Through Armor Critical hitss are possible.
  • btech_digbonus
PENDING
  • btech_dig_only_fs
PENDING
  • btech_dynspeed
PENDING
  • btech_erange
PENDING
  • btech_explode_ammo
Allows players to self-destruct via the Image:Command.gif explode ammo command. This is independent of btech_explode_reactor.
  • btech_explode_reactor
Allow players to self-destruct via the Image:Command.gif explode reactor command. This is independent of btech_explode_ammo.
  • btech_explode_stop
Allows players to abort a self-destruction sequence.
  • btech_explode_time
Determines how long a self-destruct sequence takes. Ammo explosions take half the normal time.
  • btech_fasacrit
PENDING
  • btech_fasaturn
PENDING
  • btech_failures
PENDING
  • btech_hit_arcs
PENDING
  • hudinfo_enabled
If set to 1, enables the hudinfo protocol.
Note: hundinfo_enabled requires compile directive to be enabled
  • hudinfo_show_mapinfo
PENDING
  • btech_ic
When not IC (0), players may not disembark into MechWarrior form or eject, or lose XP upon death.
  • btech_limitedrepairs
PENDING
  • btech_parts
When true, use and display part/weapon brand names.
  • btech_phys_use_pskill
When true, use the associated piloting skill for determining physical attack BTH. If false, use a flat BTH of 4 and modify it based on conditions. XP for physicals is only enabled when this directive is true.
  • btech_skidcliff
PENDING
  • btech_slowdown
If set to 2, use the new speed reducer based on unit's current facing vs. desired heading. If set to 1, use a flat 2/3 speed reduction.
  • btech_stackpole
When true, mechs that are destroyed by a triple engine crit explode, dealing splash damage to surrounding units.
  • btech_tankfriendly
PENDING
  • btech_tankshield
PENDING
  • btech_usedmechstore
Specifies the DBREF of the object which RS Units are stored after they are destroyed.
  • btech_vcrit
PENDING

XP Related Directives

  • btech_oldxpsystem
PENDING
  • btech_xp_bthmod
PENDING
  • btech_xp_vrtmod
PENDING
  • btech_xp_missilemod
PENDING
  • btech_xp_ammomod
PENDING
  • btech_defaultweapdam
PENDING
  • btech_defaultweapbv
PENDING
  • btech_xp_modifier
PENDING
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